What Settings Plus does not include
ASKA's world customization holds 302 settings. Settings Plus shows 207 of them and leaves out 95. This page lists the ones it leaves out and why.
None of these are missing by oversight. Every one either shapes the world before it exists, is hidden by the game itself, or has no levels to pick between. The settings the mod does show are listed on the settings page.
Set when the world is created
These shape the world itself, or the characters in it, at the moment a new world is made. The terrain, the plants, and the villagers already exist in your save, so changing these numbers now would have nothing left to act on.
World: Main Island
- Terrain aspect
- Terrain height
World: Weather
Player: Proficiencies
- Wood Harvest
- Stone Harvest
- Crafting
- Gathering
- Building
- Firekeeping
- Skinning
- Fishing
- Blacksmith
- Carpentry
- Farming
- Melee Combat
- Ranged Combat
- Cooking
- Shamanism
Starting Villagers
Starting Villagers: starting items
- Villager starting inventory
Starting Villagers: Summoned Villager Items
- Summoned Villager Inventory
Villager: Proficiencies
- Shamanism
- Cooking
- Ranged Combat
- Melee Combat
- Farming
- Carpentry
- Blacksmith
- Fishing
- Skinning
- Firekeeping
- Building
- Gathering
- Crafting
- Stone Harvest
- Wood Harvest
Start Items
Hidden by the game
ASKA marks these as hidden in its own data, so they do not appear on the game's world customization screen either. The mod follows the game.
Difficulty: Food
- Berries
- Carrots
- Garlic
- Onion
- Beetroot
- Fish
- Mushrooms
- Cabbage
- Mussels
8 unnamed entries the game does not label.
Difficulty: Enemies stats
- Vitality
- Damage Multiplier
- Availability
World: Weather
Vegetation: Main island
- Hard rocks
- Bushes
- Cave richness
- Jotun Blood Shards
- Stone
- Water Collectors
- Reeds
- Feathers
13 unnamed entries the game does not label.
GameMode: Scenario
5 unnamed entries the game does not label.
Not an adjustable setting
These entries exist in the game's data but carry no levels to choose between, so there is nothing to show.
Difficulty: Monsters
5 unnamed entries the game does not label.
Vegetation: Plants
2 unnamed entries the game does not label.
Start Blueprints: Blueprint Settings
- Start blueprints
- Toggle blueprints on/off
Win conditions
- Define victory conditions